
Little Big Assassins
I have based my level on the Assassin's Creed videogame. It is essentially a platforming stage however there are a few secrets to collect which will net you some extra rewards if you find them. The basis of the level has you assassinating a target given to you by the bureau. The end of the level has a massive fight with some guards.

I advise you to take a look at this level as well as those on the cool levels page in order to see some examples of positive level design and then try to come up with a theme before you start construction of your level.

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